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Pawn, SA:MP, open.mp

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Through my work on various multiplayer game projects, I’ve gained significant experience with Pawn, particularly in the context of the San Andreas Modification Project (open.mp/samp). In this section, I’ll share some key aspects of my expertise.

Core Skills

  • Pawn Syntax: I’m proficient in both the basic and advanced features of Pawn syntax, allowing me to write clean and efficient code.
  • Multiplayer Scripting: I have experience scripting for multiplayer environments in open.mp/samp, creating engaging and immersive gameplay experiences.
  • Game Mechanics: I have a deep understanding of designing and implementing game mechanics using Pawn within open.mp/samp.
  • Debugging: I’m skilled in debugging Pawn scripts to ensure smooth and reliable game operation.
  • Plugins: I’m knowledgeable in creating and integrating plugins to add extra functionality in open.mp/samp.

Detailed Skills

  1. Mastering Pawn syntax for clean coding
  2. Debugging and handling errors in Pawn scripts
  3. Designing and implementing game mechanics
  4. Scripting for multiplayer environments in open.mp/samp
  5. Creating and integrating plugins for enhanced functionality